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This Side Up was a comedic, grid-based puzzle game. The gameplay centered on moving boxes around a warehouse setting to clear a path to the exit.


This Side Up was developed as a student project by a team of seven. It was made with Unity.


For his contributions, Isaac focused on using collectible data logs to tell the story of a previous character navigating the same levels and applied set-dressing to make each level feel like a functioning, real-world space.

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